As you can see below, I'm progressing with my new tool for artist. The Object Replace Tool.
I only have the window setup. Took me all day, but I'm finally figuring out how all this window layout stuff works. Tonight I'll start working on the actual procedures for this tool.
Should get it done by friday I think.
As the name suggests, it takes care of replacing objects. If you're an environment artist, I'm sure you've run into many times where you had to replace tons of objects with a new model.
This tool will..
1. Replace many objects at once(bolt on a car?)
2. Provide offset options to correct transforms(flipped object?)
3. Ability to randomize offsets(imagine random rocks)
I may add more later, but I want to roll this out first.
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